Game studios and teams
Build the gamewith your players.
Your team gets a private workspace for docs, tasks and meetings. Your players get a hub for news, feedback and support. One account works for both, and staff spaces never show up in public.
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Studio NineTeamPrivate
Product launch
Directory
Docs
Design review2:00 PM · lobby on
Night ShiftCommunity
Patch notes
The private side, for the people who make it.
An organization keeps your team's work in its own workspace, next to the community.
- A private workspaceTeam channels, docs, tasks and meeting notes, kept apart from the community.
- Meetings with a lobbySend a meeting link. Guests check their camera in a lobby until you let them in.
- A record of changesOwners see who changed what, and the organization owner can export its data.
The public side, for the people who play it.
A community hub for announcements, feedback and help, run by the same team.
- News and patch notesPlan and schedule announcements in the Publishing studio.
- SupportPrivate help threads, with a desk where your team works through them.
- Feedback forumsThreads with tags and accepted answers, for bug reports and ideas.
- The Studio layoutA new hub starts with General, Announcements, Projects, Feedback and Stand-Up.
See you in Hubs.
Start in your browser, or get the app for Mac or Windows. You sign in with the same account either way.